How do I install Bad Coderz?

Good Day everyone,

Our server’s been encountering some outlandishly high CPU Usage numbers even without players online and we’re working to get to the bottom of it.

The issue is, we can’t figure out how to correctly install Bad Coderz.

It’s been added to our server’s addons files but typing BadCoderz in the console (ingame and in the webconsole) do not show the UI for it, just registers as an unrecognized command.

How can we install Bad Coderz?

Hi! I’m happy to help you troubleshoot this issue. Please reply with your Server IP, and I will look at your addons to determine the one causing the CPU issues at idle.

Our Server IP is: 51.77.126.222:27016

Thank you! I’ll take a look tomorrow morning for you.

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Please let us know if you find anything!

Hi,

Any updates on this?

I have run through a couple of debugging methods and determined the unusually high CPU usage is caused by your map (site_27). I suggest you contact the map creator to have this issue looked into by them.

In the meantime, you can experiment with lower tickrates in the commandline manager - this will drastically lower the CPU usage. However, this would be a temporary solution while the map creator figures out the issue.

Let me know if you need any further help :slight_smile:

Thank you!

Did anything in particular about the map stand out as egregious?

It’s likely related to these errors on startup.

Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_physics' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)
Not creating entity 'prop_dynamic' - too many edicts! (8064 current, 8192 max)

We’ve changed the map, would you mind checking if this one has the same issues?

You can either check the top of the console or drop the map link here and I can take a look for you :smiley:

It looks like the same/similar issue is happening with the map you switched to. I’m assuming it’s the same map, but modified (judging from the same name, but a different version)

This is the original version of the map we were first on, the one we were originally on was the modified version.

Based on our short running time on this one, however, we haven’t seen the same intensity of issues as the previous map.

The map link is: